I’m keeping my work with the world generation by tweaking the algorithms and improving the various parts that create the map.
The result is becoming really nice, but I’m sure I can improve it even further!
Take a look to the snapshot made from the ingame minimap:
I really miss liquids, but so far they will need so much time to implement in the way I made them into my mind, probably they’ll come with an update, if we will receive enough feedback to keep it with big updates (we really wish to be able to do it but it will depend mainly on you!)
Stay tuned 😉