Junk Jack – Underground Jungle!

Hi all, a screenshot for this friday, the underground jungle!

This is a mockup, but we are adding right now the new graphic blocks for the designed procedural caves in our game.

Soon other screenshots, maybe other themes will come :D

13 thoughts on “Junk Jack – Underground Jungle!

  1. I looking forward to it ! :) I have a question – because I just started programming – do you use some softwares like Cocos2D, GameSalad or Unity to make Junk Jake ? Thanks a lot.

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  2. The code relies on Cocos2D framework, but I had to rewrite most of the content to manage almost everything: the blocks map and viewport, the physics engine and the animations (no
    eases are used). Most of the source is written in C to overcome performance issues.. -Jack

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  3. I CAN’T WAIT for this to come out
    ITS GONNA BE AWSOME!!!!!!
    good work with the mobs by the way
    Is there any more info on mobs that you can tell us now?

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  4. Quick question is that a statue of a snake or a REAL enemy? are there going to be upgrades for your pick and stuff? or like minecraft for CRAFTING new ones?

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  5. Haha, funny so no games EVER can have vines underground? omg oblivion and skyrim must be copying terraria to :O. (sarcasm)

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