Welcome to Junk Jack 3.2 Pet Hunt Update!
This patch adds 75 fancy rare pocket pets in all worlds which can be captured, hunt ‘em all! We’ve also added the Junk Machine, used to recycle your crafts and get new items and rare loot. Plus there are now new breedable chihuahua and hamster pets, many new features and cool items to discover, an habanero plant used to craft habanero bombs and soup, craftable concussion bombs and new rare cards used to craft pocket uber mob pets are included too. Plus many more cool things to discover and small tweaks!
Happy mining (and hunting!)
- Added 75 Rare fancy pets on all planets, hunt ‘em all!
- New craftable sharpening stones, use them to repair your tools!
- New hamster cage
- New hamster pets, capture and breed them!
- Added breedable chihuahua pets!
- More blocks can now be painted
- Uber mob altars will now drop rare cards
- Combine the cards to craft unique uber mob pets
- You can also use cards as trinkets which will give you unique powers
- Valentine chests have been removed from planets
- Junk machine! Use it to recycle your crafts to get new materials and items!
- Totem spawn chance has been increased on all planets
- New habanero orange plant
- New habanero soup recipe
- New craftable habanero bombs!
- New craftable concussion bombs!
- New pocket Crosshair pet, paying homage to Junk Jack Original graphics!
- Animals will now create dung, which you can use to fertilize plants
- New craftable Pickaxe of the Giants!
- Craftable torch in a bottle which can be placed underwater
- New rare blocks can now be found on all planets
- New homage pixelated stone block which pays homage to a very known sandbox game!
- New CGA retro block
- New Tretis block!
- Added craftable vine ladders
- Added rare outline armor to give Jack an unique look!
- Added rare retro armor to give Jack a retro look!
- New droppable baseball bat weapon
- New poo head fancy equip piece
- New eye head fancy equip piece
Hello miners, it’s Christmas once again! This update adds rare fossils on all planets which can be combined to form unique creations by assembling their pieces!
Terra is now Christmas themed with presents all over the surface which contain unique loot! Capture and breed the new reindeers, fight Christmas themed zombies and skeletons and find the new Pocket Santa pet! Last but not least Junk Jack now supports the new iPhone X screen format!
Merry Christmas by the Pixbits duo!
• Game is now optimized for iPhone X display
• Terra is now christmas themed!
• zombies and skeletons are now Christmas themed
• added presents on Terra surface which contain many cool treasures!
• new Pocket Santa pet!
• new discoverable fossils have been added on all planets!
• new breedable reindeers!
• new craftable reindeer stable!
• fixed wrong offset on some mobs
• fixed doors which weren’t blocking player in certain situations
• fixed a crash while holding on specific items in creative inventory
• fixed Pixbits Shirt and Tiny Jack which didn’t stay in inventory after quitting
• fixed minor bugs
• fixed some stability issues which could lead to random crashes while playing
• fixed some pocket pets not working correctly
Welcome to Junk Jack 3.1.2! This update is out on all platforms: Steam, Android and iOS as soon as Apple approves it!
This version adds preliminary multiplayer based on direct connections between mobile devices! It works for local networks and over internet for reachable connections. It’s cross-platform between Android and iOS!
We also gave the game a new coat of paint with many tweaks,new craftable items, huge monsters, weapons, ancient craftable pick-shovels, revamped graphics and lots of features and refinements to improve the game balance and polish.
Check out the changelog! ( Some of these features are already present in the Android 3.1.1 version)
- new Android pocket pet to celebrate the Android release of Junk Jack!
- new network advertiser to find games over local networks!
- more than 40 mobs have been redrawn from scratch!
- 12 new entirely revamped and much bigger golems!
- 12 new wearable golem heads
- new unique antique shards have been added on each planet
- use the new antique shards to craft 12 new powerful pickshovels!
- new wood and stone pedestals, use them to display your precious treasures!
- new craftable glass showcase and shelf
- new craftable flower supports
- new craftable golem pets
- new utility crates added on all worlds!
- added rotting pocket pig and sheep pets
- many balance tweaks to weapon damages
- many balance tweaks to mobs damage and health
- tweaked loot tables and general balance
- tweaked mobs health and general damage
- tweaked essential soul sword crafts
- tweaked uber mobs damage and mobs damages
- tweaked music and ambient sounds distribution on all planets
- improved statues graphics
- improved addons graphics
- improved gem torches graphics, they glow now!
- improved gardening plants graphics
- improved vases graphics
- improved furniture sets graphics
- modified crafts available by default
- new reagents have been added to alchemy
- fixed duplicate drops on some objects
- old chair can now be flipped
- gem blocks are now translucent!
- many craft tweaks and balances
- new item gather animation
- all tools and weapons have had their graphics improved
- all mobs have been revamped with new shading
- fixed pocket king slime not appearing. Now it has new graphics too!
- fully redrawn equip pieces with new shading
- player graphics have been improved
- fixed some crossbows and bows not correctly appearing when equipped
- new craftable rare golem smashers
- new craftable rare gorlem armor pieces!
- revamped craftable chests graphics
- tweaked some blocks graphics
- new library block
- new rain sound
- improved overall Terra biomes density and quality
- added rare palms in the desert biome
- added large bricks column in the stone biome on terra
- added craftable large stone bricks!
- sugar canes will now appear in Terra
- revamped stone merlons
- tweaked maximum allowed hostile mobs
- tweaked ground chests spawn rate
- new rare flowers added in the stone biome
- tweaked rare biomes occurrence on all planets
- increased default music volume
- fixed some minor graphical issues
That’s all, happy mining and thanks for your continued support!
Hello everyone, update time!
Here’s a sneak peek of what we’re working on: Uber Mobs!
Each planet will feature a unique Uber Mob which can be summoned by destroying its altair. These mobs are harder to kill and will drop unique rewards such as equip pieces, weapons, tools, rare materials and unique pets.
We’re also working on totems! You will be able to collect cool looking totem pieces from each planets and assemble them as a trophy for your adventures.
The upcoming update will also feature new ground biomes from the nearest planets, new collectable pets, some loot/ores rebalance and other tweaks!
Last but not least, Android development is going well! More news about the Android version of Junk Jack are coming soon!
That’s all for now!
Ho Ho Ho, it’s Christmas time! This update makes Junk Jack Christmas themed with a snow biome, presents filled with treasures and themed mobs. Decorate your home with the new ornaments, treasures, lights and much more!
By popular request we have increased tools and weapons range starting from iron and fixed many reported bugs. Thanks for your support!
Merry Christmas by the Pixbits duo!
• Terra is now christmas themed!
• zombies and skeletons are now christmas themed
• added presents with many cool treasures!
• increased range of tools/weapons
• reduced hardness of some blocks
• fixed wrong offset on some mobs
• decreased forge build time in Simple Craft mode
• slightly increased crossbow dart damage
• fixed crashes when interacting with blocks with potions which enables you tool effects
• fixed rotation of top objects which was incorrectly reset when placing a rear block
• added missing chat sound
• fixed minor bugs
Hello miners! We just released on the App Store a patch which fixes many reported issues and crashes, making the experience better and hopefully crash-free.
Now the game is named Junk Jack, as it’s our flagship product! The old Junk Jack on iOS became Junk Jack Retro with added widescreen support!
Thanks everyone for the support, we always appreciate constructive feedback.
- In-App purchases now are saved correctly between sessions.
- Fixed a crash on opening stats after using forge/chest/etc
- Fixed wrong doors behavior
- Explosive arrows won’t explode anymore in protected worlds
- Fixed a crash involving extending a piston on top of the world
- Fixed a crash happened when attacking monsters
- Long tap on backpack now toggles item tooltips on/off
- It is now possible to attack creatures with placeable items
- Fixed trap-door issues with object placements
- Added default chest treasures to Tor chests
- Tweaked pickup “pop” sounds
- Tweaked mini item stack arrow in inventory labels
- Tree leaves can now be broken with any tool effectively
- Removed life leech from some weapons
- Polearms are now held correctly in your hand
- Fixed minor graphical issues on some blocks
Welcome to Junk Jack X 3.0!
This is our biggest update yet, it includes months of work and brings all the new features and improvements from our PC/Mac version to iOS. The changes are too many to list here, but we’ll try to mention at least the major changes below here!
There is a downside though: unfortunately we had to change the whole engine, this makes actual worlds and player incompatible, forcing you to start a new game to experience the new patch. Old worlds and players won’t be deleted but they’ll become unaccessible from the game.
** PLEASE NOTE THAT UPDATING THE GAME WILL MEAN A FRESH START WITH NEW PLAYERS AND NEW WORLDS **
We sincerely hope you understand, sorry for any trouble this may cause.
This is the only choice we had, the only alternative would have been to sell a different game under the same brand which wasn’t acceptable for us.
• All new Junk Jack logo!
• More than 250 new rare treasures: happy hunting!
• All planets have been overhauled with new graphics, content, biomes and tweaks to make them more fun and varied.
• New planet reachable from Mykon: Tor!
• More than 20 new Tor monsters!
• More than 40 new slimes different for each planet
• Added a collections view which will track all the things you gathered while playing: rare treasures, fancy equips, fish, cooking recipes
• Added scrolling to super minimap
• Super mini map will only show discovered areas
• New procedural part engine for mobs: many mobs will now have random parts attached!
• Explosive arrows!
• Each slime type has its own unique behavior
• New king slime mobs!
• Many mobs have been redrawn from scratch
• New weapons, armor, trinkets can be found in Tor
• New pocket pets, statues, fish, objects, blocks and so on!
• New world sizes options
• Added customisation options for world creations also for adventure mode
• Tweaked treasures and ores distribution
• Dozens of new placeable blocks and objects!
• Added objects and blocks to creative
• Added a new actuator: piston block! It’s able to push players, mobs and items by extending and also behaves as a bridge or one-way door according to rotation
• Added a new actuator: advanced pressure pad! It’s like the normal pressure pad but it’s able to detect mobs too
• Added a new actuator: retractable block! it’s a block that becomes solid when activated and blocks light, movement and liquids
• Trapdoors now behave as devices and can be opened and closed with electronics signal
• Health bars of creatures have been added
• Improved overall game difficulty balance
• Rebalanced food heal values
• Rebalanced potions heal values
• Tweaked treasures drop rates on all planets
• Tweaked chest treasures drop rate
• Tweaked portal chests spawn rate
• Tweaked crates seeds drop rate
• Tweaked mobs health and hit values
• Added many utility crates in the world
• Added dangerous spikes on end game planets
• Portal chests now emit light
• Two new types of wood have been added
• Additionally tweaked light thresholds for mob spawning
• Add-ons now have default crafts available
• 6 new wood crossbows, each one with different bullet and fire speed stats
• New craftable slingshot which throws tiny rocks
• New detailed tool and weapons graphics, with custom animations
• New bows graphics
• New craftable colored goo torches
• Objects and blocks can now be placed on small objects without the need to break them first
• It is now possible to place blocks behind objects without breaking them first
• Fancy trinket slot is now considered for pet summon and will take priority if a pocket pet trinket is present in that slot
• Added Ninja Potion which alters throw speed and power
• New ambient sounds and sound effects
• New music tracks have been added to Terra
• A new manly hurt sound has been added
• New liquid graphics
That’s not all! We made dozens of other tweaks and bug fixes to improve the game experience, we hope you will enjoy the new Junk Jack X 3.0!
Hello everyone, welcome to Junk Jack X 2.4.4!
This version introduces a new gardening system: discover new flower types by combining their seeds and get more than 15000 unique plants! We also added a new planet called Mykon with new monsters, rare weapon drops, equip pieces, placeable objects and blocks. A new Tone Emitter device has been introduced to let you compose music directly inside the game! Last but not least we’re adding many bug fixes and tweaks which hopefully will improve your experience with Junk Jack X.
Check out the changelog below:
- the game is now optimized for 64 bit architecture
- new procedural plants: combine plants by mixing their seeds and obtain more than 15000 unique flowers!
- 3 new IAPs
- new Planet: Mykon!
- more than 35 new mobs
- more than 15 new weapons
- more than 25 new equip pieces
- many new plants with their relative fruits
- new rare pocket pets
- 10 new fishes
- new rare king slime pet craftable from monster drops
- new mushroom wood
- sloped blocks can now be rotated even upside-down
- the normal minimap is now a live view of the world (and not a static snapshot anymore)
- new craftable tone emitter blocks, make music with them!
- new truth table device
- different musical instruments can be set for tone emitter blocks, including chiptune sounds!
- new spider web graphics
- new king slime mobs!
- tweaked dye colours
- tweaked ground plants spawn rate on terra
- each flower will drop its relative colored petal which can be used to craft dyes
- new craftable gem torches which make colored light
- statues are now flippable with the spanner! (more things will be flippable in the future)
- new world generator allows props to be rotated into all directions making every biome much more immersive
- fixed (hopefully) fishing as clients in multiplayer
- fixed a crash related to spawner eggs thrown by an item dispenser
- fixed a bug that didn’t allow players to tap a near addon to craft things with it
- fixed crashes occurred when tapping a camp fire
- lighting on rotated blocks is now properly calculated
- fixed a crash that occurred when a client exited from a multiplayer game
- fixed lighting issues around world map wrap
- sloped blocks now respect their placement rules
- sloped blocks have been added to creative again
- colored lights are now properly shown on zoomed minimap
- fixed a crash that occurred while opening the in-game shop
- loading a world from an obsolete game version (< 2.3) now could work properly, don’t forget to always update your game and worlds!
- fixed sky appearing black on world load
- many more fixes and tweaks!
Have fun, and as always expect more news coming soon!
Hello everyone, here’s a quick teaser of a new planet we’re working on.
Lots of mushrooms as you can see, but just not only that! The planet will also include new mobs, drops, weapons, equip pieces and craftable objects to discover.
Stay tuned for more updates! 🙂
Hello everyone, here’s a quick update and a screenshot about the progress on Junk Jack for Pc/Mac/Linux.
Jack worked hard these months and finally managed to make the game at least run on every platform, it hasn’t been an easy task mind you! This doesn’t mean we’re done yet, actually there is a huge amount of things to be done, but now we have a solid foundation to continue our work!
We’ll keep you posted in the future on how the development is going.
Last but not least, we’re also working on new content for the mobile version of the game. More places to explore, with their relative monsters and loots are coming, which adds to the already huge pool of content present right now in the game.
We hope you enjoyed the update.
More news soon!