In these 2 days I experimented enough with lighting engines, this is a prototype I came up with: http://www.pixbits.com/junk-jack/lighting. It seems to give pretty results and it would be nice to implement it inside the game but I don’t know if I’ll make in time for release, probably this will come later (actually we will see, nobody knows, maybe if I feel inspired!).
Of course we kept our work going too, fixing many bugs and adding last buildable blocks (Xsx drew lovely things). Now we’re gonna go back to balancing the quests.. feel free to experiment with the prototype in the meanwhile 🙂
Hi, we are happy to show you these screenshots with an ingame building and some of the materials we prepared (and are still preparing!) for your future use in the game.
What do you think guys?
Hi all, below you can see our last work in progress video that shows how the mail system works.
Plus some digging (no animations yet), material gathering, and a fossil skeleton block!
Stay with us for the next progress updates!
Hi, today we want to share the progress made in the deeps of the Junk Jack world.
There are lots of things to mine and bricks to gather (Hell caves too!). A lot of tweaking is still needed as always, but we’re slowly getting there.
Back to tweaking now! 😀
Hi all guys!
A little status update for this friday:
I’m working hard on the game sounds, searching, recording and preparing them for the game.
Jack, while is in his vacantion time, has done a lot of under the hood work to make sure the game works well in every way, he added also a lot of nice tweaks.. and there is still a lot of work to do!
We are doing our best to ensure the underground world is always various and different to look at, while being fun to play.
Lots of tweaks are being made, and we are adding new content and ideas constantly in the game.
So, no screenshots to see for now, but most of things that are being done will be reflected in the final quality of the game.
Other updates coming soon!
Thanks for reading.
As requested by many, here is an overview of one of the structures that you will be able to build with the materials gathered in the world of Junk Jack.
More to come in the future updates.
Thanks for your support, guys!
We’re still here to present another mockup for places that you will be able to find while exploring the world.. if you are lucky enough you will be able to find Mayan ruins!
This is still a Xsx mockup, now it’s time for me to make it a procedural reality 🙂
Stay with us for future updates!
Some rocks artwork to share today!
Guess what these will be used for?
Hi all, a screenshot for this friday, the underground jungle!
This is a mockup, but we are adding right now the new graphic blocks for the designed procedural caves in our game.
Soon other screenshots, maybe other themes will come 😀
Hi there, i’m Xsx finally posting again after my little break 😀
While Jack is fixing all the bugs and doing all the code work, i’m working hard to give the undergrounds always something fun and new to do and find.
In this screenshot you can see various treasure spawns, minerals, gems, some different caves that are under heavy work, and the spawn points for the quests that you will get in your hand crafted mailbox. It’s hard to explain every bit, but you should get an idea of what to expect down there 😀
We are adding new things day by day, so expect more news coming soon!