Hi guys, we are here after a quite long long blog silence (sorry!)to give you the registration form that will let you apply for beta testing our game Junk Jack Mining Game. You can find it at this address. Just a courtesy: if you are interested in beta testing as a press operator please specify it in the nickname field (by specifying the address of your website), so that we know it.. thanks 😉
Since you can’t apply twice for same UDID or email, if something goes wrong (eg. you press enter but some field were incomplete), just write it down here as a comment, we’ll delete the entry to let you apply again! You can even send us an email at firstname.lastname@example.org with subject “junk jack beta apply” and all the required fields.
We can’t assure to let everyone in, but we will do our best to make you guys happy!
The game is progressing well, and lots of ideas, tweaks, improvements have been added, and we are continuing to do that, every day. We changed some of our ideas during the development, so we actually added some cool features and disabled some other that are more suitable for updates (mostly because of debugging time needed for them).
We have finally music too, thanks to BrightPrimate help, which is doing a really good work. Check out his website here! : http://www.brightprimate.tk
We hope to be able to satisfy your appetites with an updated video, as soon as we’ll have some time to handle these issues too, in addition to development itself. 🙂
Now we need your help!
Spread the word 😀
Soon other updates.
Hi guys, we’re posting a quick but we hope appreciated update!
These creatures hurt quite a bit.. 😀 (final design may change a bit, but you should get the idea)
Back to work now, there is still a lot of work to be done, as always.
Soon other updates!
Hi guys, a quick update for today.
We have a fully working dynamic lighting engine, and we are totally excited by that!
Here is an ingame screenshot:
edit: here’s another screenshot that shows how it works in the darkness:
What do you think of it?
Soon other updates! 😀
In these 2 days I experimented enough with lighting engines, this is a prototype I came up with: http://www.pixbits.com/junk-jack/lighting. It seems to give pretty results and it would be nice to implement it inside the game but I don’t know if I’ll make in time for release, probably this will come later (actually we will see, nobody knows, maybe if I feel inspired!).
Of course we kept our work going too, fixing many bugs and adding last buildable blocks (Xsx drew lovely things). Now we’re gonna go back to balancing the quests.. feel free to experiment with the prototype in the meanwhile 🙂
Hi, we are happy to show you these screenshots with an ingame building and some of the materials we prepared (and are still preparing!) for your future use in the game.
What do you think guys?
Hi all, below you can see our last work in progress video that shows how the mail system works.
Plus some digging (no animations yet), material gathering, and a fossil skeleton block!
Stay with us for the next progress updates!
Hi, today we want to share the progress made in the deeps of the Junk Jack world.
There are lots of things to mine and bricks to gather (Hell caves too!). A lot of tweaking is still needed as always, but we’re slowly getting there.
Back to tweaking now! 😀
Hi all guys!
A little status update for this friday:
I’m working hard on the game sounds, searching, recording and preparing them for the game.
Jack, while is in his vacantion time, has done a lot of under the hood work to make sure the game works well in every way, he added also a lot of nice tweaks.. and there is still a lot of work to do!
We are doing our best to ensure the underground world is always various and different to look at, while being fun to play.
Lots of tweaks are being made, and we are adding new content and ideas constantly in the game.
So, no screenshots to see for now, but most of things that are being done will be reflected in the final quality of the game.
Other updates coming soon!
Thanks for reading.
As requested by many, here is an overview of one of the structures that you will be able to build with the materials gathered in the world of Junk Jack.
More to come in the future updates.
Thanks for your support, guys!
We’re still here to present another mockup for places that you will be able to find while exploring the world.. if you are lucky enough you will be able to find Mayan ruins!
This is still a Xsx mockup, now it’s time for me to make it a procedural reality 🙂
Stay with us for future updates!